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Google Play vs App Store Screenshots: What Works on Each Platform

Android and iOS users behave differently. After A/B testing 200+ screenshot variations, here's what actually converts on each store.

Marcus ChenJanuary 2, 202511 min read
google playapp storea/b testingscreenshots

The Mistake Almost Every Developer Makes

"I'll just resize my iOS screenshots for Google Play."

I've made this mistake. You've probably made it too. And it's costing you downloads.

Here's the thing: Android and iOS users aren't just on different devices. They have different behaviors, different expectations, and different decision-making patterns.

After A/B testing 200+ screenshot variations across both platforms, I've learned that what works on one often fails on the other.

The Fundamental Difference

App Store (iOS)

  • Users see your icon and title FIRST
  • Screenshots require a tap to view properly
  • Users have already decided they're interested before they see screenshots
  • Google Play (Android)

  • Screenshots appear IMMEDIATELY in search results
  • Users see screenshots BEFORE they're committed to your app
  • Screenshots need to hook attention in the scroll
  • This changes everything.

    What Works on the App Store

    Focus on Depth, Not Hook

    By the time iOS users see your screenshots, they've already tapped on your app. They're looking for confirmation, not attraction.

    This means:

  • You can include more detail in your screenshots
  • Text can be slightly smaller (they'll actually read it)
  • You can tell a more complex story
  • Portrait Orientation Dominates

    On iOS, portrait screenshots get 3x more visible space than landscape. Unless you have a very good reason (like a game), stick with portrait.

    The "Scroll Story" Works

    iOS users are more likely to swipe through all screenshots. Design your screenshots as a sequential story:

  • Hook with value proposition
  • Show core experience
  • Demonstrate key features
  • Provide social proof
  • Close with secondary features
  • What Actually Converts on iOS

    After testing across 50+ iOS apps:

  • **Headlines with specific numbers** outperform vague claims
  • **Showing actual UI** beats illustrations
  • **Blue and purple gradients** perform best for productivity apps
  • **First screenshot should answer "What is this?"**
  • What Works on Google Play

    You Have 2 Seconds

    Android users are scrolling search results. Your screenshots appear inline. If you don't grab attention instantly, they're gone.

    This means:

  • Headlines must be BOLD and READABLE
  • Minimal text, maximum impact
  • The first two screenshots must hook immediately
  • Landscape Can Win

    Unlike iOS, Google Play shows landscape screenshots larger in search results. For some categories (games, video, productivity), landscape outperforms portrait.

    Test both orientations if your app supports landscape.

    Feature Graphic Matters

    Google Play has a "feature graphic" at the top of your listing. This 1024x500 image is prime real estate that iOS doesn't have.

    Use it to:

  • Reinforce your value proposition
  • Highlight awards or social proof
  • Create visual brand consistency
  • What Actually Converts on Android

    After testing across 50+ Android apps:

  • **High contrast text** on dark backgrounds outperforms subtle designs
  • **Larger device frames** (showing more screen) beat floating UIs
  • **First screenshot converts 40% more** when it includes the app name
  • **Video preview thumbnails** dramatically increase engagement
  • Platform-Specific Formatting

    App Store (iOS)

    Allowed:

  • Up to 10 screenshots per localization
  • Portrait: 1290 x 2796 px (6.7" display)
  • Landscape: 2796 x 1290 px
  • Pro tip: Upload for 6.7" display first. iOS will auto-scale for smaller devices.

    Google Play (Android)

    Required:

  • Minimum 2 screenshots
  • Maximum 8 screenshots
  • Minimum size: 320 px
  • Maximum size: 3840 px
  • 16:9 or 9:16 aspect ratio recommended
  • Pro tip: Use all 8 slots. Google's algorithm factors in listing completeness.

    The A/B Testing Differences

    On Google Play

    Google Play has built-in A/B testing (Google Play Experiments). Use it.

    You can test:

  • Different screenshots
  • Different ordering
  • Different descriptions
  • Different icons
  • Start with screenshot tests. They typically have the highest impact.

    On App Store

    Apple doesn't offer native A/B testing. Your options:

  • **Product Page Optimization** — Test different product page versions
  • **Time-based testing** — Change screenshots, measure impact over 2-4 weeks
  • **Third-party tools** — Services like SplitMetrics or StoreMaven
  • It's harder on iOS, but still worth doing.

    My Cross-Platform Workflow

    Here's how I now create screenshots for both platforms:

    Step 1: Start with Core Assets

    Create your base screenshots focusing on:

  • Core value proposition
  • Main features (3-5)
  • Social proof elements
  • Step 2: iOS-Specific Optimization

  • Add more detailed text (users will read it)
  • Create a 10-screenshot narrative
  • Focus on the "scroll experience"
  • Step 3: Android-Specific Optimization

  • Simplify text for scroll visibility
  • Create feature graphic
  • Test landscape variants
  • Ensure first 2 screenshots hook immediately
  • Step 4: Localize Separately

    Don't just translate. Cultural expectations differ. What works in the US may not work in Germany or Japan.

    Quick Reference: Platform Differences

    | Aspect | App Store (iOS) | Google Play (Android) |

    |--------|-----------------|----------------------|

    | First impression | After tap | In search results |

    | Screenshot visibility | Lower in listing | Immediately visible |

    | Optimal orientation | Portrait | Test both |

    | Feature graphic | No | Yes (required) |

    | A/B testing | Limited | Built-in |

    | Max screenshots | 10 | 8 |

    The Bottom Line

    Stop treating Google Play and App Store as the same platform. They're not.

    Invest time in understanding the unique behaviors of each user base. Create platform-specific screenshots. Test and iterate.

    The apps that win aren't the ones with the best code. They're the ones that communicate value most effectively to each specific audience.

    Create platform-optimized screenshots →

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